I have some questions regarding how i will get my game to Windows 8 Phone.
First the general process is not clear for me.
But most importantly:
I use OpenGL 2.0 and i compiled the angel Libs but how do i actually build the Windows 8 phone binary with the angel libs as a wrapper for openGL ?
How do they get integrated into Monkey ?
What target do i use for Win 8 Phone games ?
Thanks a lot!