Is there an quick way to develop and test a multitouch app natively on my Mac?
I need to support at least 3 simultaneous touches.
I have an iPad and would like to use that and have the touches control my native (GLFW?) app, but if I had to buy a touchpad, that would be okay too.
If I pay the 99$ to apple to be a developer, is it quick and easy to test on the ipad itself, or will that result in long compile-deploy times?
The main issue is to have an easy way to a test a multitouch interface continuously with a lot of quick compiles, tweaking and inventing good interface gestures.
Would Appstores Vimeovs iSimulate be of any use?
Would Appstores Touchpad app be of any use?
Any relevant suggestions appreciated.