Thanks Phil7! That means a lot to me :)
And just by accident I discovered at least another advantage into this target, compared to glfw: it can load 16 and 256 colors PNGs!
Now I just have to fix the debug mode compilation (don't know why, but it is spitting errors - I probably forgot to change something I did in the release mode), and implement the createImage, read/writepixel... and see if everything still works in the latest monkey releases :P
Edit: another advantage - I'm now using "MapVirtualKey" to translate the VK_ Codes from windows, so it should now be compatible with just about every keyboard layout supported by Windows ^_^